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==Gold medal strategy==
 
==Gold medal strategy==
Use two [[Filler]] skills in the pit to allow the lemmings to walk out of it, then use a [[Roper]] to get over the ledge on the left. Use a [[Mortar]] to clear the thin wall then a [[Club Basher]] to get through the thicker wall. At the same time, use an [[Attractor]] to hold the other lemmings back. When your Club Basher breaks through and falls down the pit, make it bash through the next wall. When he turns left, use your remaining Club Basher and Mortar skills to clear the first five triangles then [[Stomer|stomp]] through the ground to reach the exit. Release the other lemmings by giving the [[Spearer]] skill to your Attractor]].
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Use two [[Filler]] skills in the pit to allow the lemmings to walk out of it, then use a [[Roper]] to get over the ledge on the left. Use a [[Mortar]] to clear the thin wall then a [[Club Basher]] to get through the thicker wall. At the same time, use an [[Attractor]] to hold the other lemmings back. When your Club Basher breaks through and falls down the pit, make it bash through the next wall. When he turns left, use your remaining Club Basher and Mortar skills to clear the first five triangles then [[Stomper|stomp]] through the ground to reach the exit. Release the other lemmings by giving the [[Spearer]] skill to your Attractor.
   
 
[[Category:Levels]]
 
[[Category:Levels]]

Revision as of 20:48, 26 July 2021

The Vortex
Statistics
Tribe Space Tribe
Level # 4
Maximum Loss for Gold Zero
Time 9:00
Level Chronology
Previous THE LEMMINGS HAVE LANDED
Next The Stainless Steel Lemm

The Vortex is the fourth level of the Space Tribe in Lemmings 2: The Tribes.

Gold medal strategy

Use two Filler skills in the pit to allow the lemmings to walk out of it, then use a Roper to get over the ledge on the left. Use a Mortar to clear the thin wall then a Club Basher to get through the thicker wall. At the same time, use an Attractor to hold the other lemmings back. When your Club Basher breaks through and falls down the pit, make it bash through the next wall. When he turns left, use your remaining Club Basher and Mortar skills to clear the first five triangles then stomp through the ground to reach the exit. Release the other lemmings by giving the Spearer skill to your Attractor.