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Statistics | |
---|---|
Difficulty | Blizzard |
Level # | 13 |
No. of Lemmings | 70 |
To be Saved | 92% (65 Lemmings) |
Release Rate | 40 |
Time | 7 Minutes |
Level Chronology | |
Previous | The Voyage Home...
|
Next | The Undiscovered Country |
The Final Frontier is the thirteenth level of Blizzard from Holiday Lemmings 1993 and Holiday Lemmings 1994.
Strategy[]
Make the first lemming build once from the edge of the starting cloud to reach next cloud, while Blockers are placed on both sides of the entrance to hold the other lemmings back. When your Trailblazer reaches the edge of the second cloud, make it dig six pixels down then build to the next cloud in the middle. Make it stretch out the ramp as much as possible. If he hits his head and heads left, the Digger's tunnel will turn him back to the right.
When the Trailblazer is halfway through the next cloud, have it build up to the cloud that is merged with the steel blocks. Use four Builder skills and stretch out the bridge if needed. Then let him walk across the steel, drop onto the cloud below and build to the exit with the last remaining Builder skill. You can interrupt his building with a Basher skill if you think he'll overshoot the exit. Bomb the right Blocker to release the other lemmings and raise the release rate to 99. Nuke the remaining Blocker when all other lemmings made it to the exit.
Access codes[]
- Amiga (1993): MFOCAJVNFN (America) / MFLCEJLNDY (Europe)
- Amiga (1994): MFMCDJTNFM
- Macintosh:
- PC:
Trivia[]
- This level's title may be a reference to the 1989 film "Star Trek V: The Final Frontier".