
1![]() ![]() |
3![]() |
0![]() |
1![]() |
2![]() |
10![]() |
3![]() |
3![]() |
0![]() |
The Chain with no name | |
---|---|
Statistics | |
Difficulty | Wild |
Level # | 17 |
No. of Lemmings | 80 |
To be Saved | 100% (80 Lemmings) |
Time | 3 Minutes |
Level Chronology | |
Previous | Take care, Sweetie |
Next | Dr Lemminggood |
The Chain with no name is the seventeenth level of Wild, featured in Oh No! More Lemmings.
Strategy[]
The second lemming must build up to structure starting at the end of the fourth brick, while first lemming turns left and builds to the steel wall to stop the other lemmings from falling off the map. The third lemming should drop off the second lemming's ramp so have it bash through the structure. This Trailblazer must then mine through the first two platforms and then build to the exit from the edge of the third platform using two or three Builder skills. Use the last Miner skill to free the other lemmings once there's a safe path to the exit and raise the release rate to 99.
Access codes[]
- Amiga: CAHRUFMJDH / CCHRUFMJDJ
- DOS:
- Macintosh: CAHRUFMJDH
Trivia[]
- The available Bomber skill is a red herring as all lemmings must be saved.