
40![]() ![]() |
2![]() |
0![]() |
0![]() |
0![]() |
4![]() |
4![]() |
0![]() |
2![]() |
Synchronised Lemming | |
---|---|
Statistics | |
Difficulty | Havoc |
Level # | 14 |
No. of Lemmings | 80 |
To be Saved | 100% (80 Lemmings) |
Time | 1 Minute |
Level Chronology | |
Previous | HIGHLAND FLING |
Next | Have an ice day |
Synchronised Lemming is the fourteenth level of Havoc, featured in Oh No! More Lemmings
Strategy[]
Another level where you multi tasking skills will be put to the test. Only this time you have only one minute to solve this level and no room for error. Use the pause button whenever you can.
The first lemming from the lower right entrance must be made into a Climber and have it dig through the first pillar. The first lemming from the upper right entrance must build to the floating platform the moment he lands and then to the exit (use only one Builder skill for each). The first lemming from the lower left entrance must be made a Climber going left. It will take some time for it to get over both one-way blocks so focus your attention on the first lemming from the upper left entrance. Have it bash through the left side of the pit it lands in, then let it drop into the second pit and bash through its left side too. But just as it's about to fall into the third pit, have it build to the exit. Its first tile should seal the pit completely, preventing other lemmings from falling inside.
By now, the lower left Climber should be getting close to its exit, so have it build against the small step to turn it back to the right. Almost at the same time, the right Climber will have reached the top of the second pillar so have it dig through it. The left Climber must now bash through both one-way blocks. Raise the release rate to 99 and all lemmings should reach their respectful exits with seven seconds to spare.
Access codes[]
- Amiga: FLGIHVUOFN / UFLGMHTUOFP
- DOS:
- Macintosh: FLGMHTUOFP