Lemmings Wiki
Advertisement
Lemmings MayhemLevel29


Save Me
Statistics
Difficulty Mayhem
Level # 29
No. of Lemmings 100
To be Saved 80% (80 Lemmings)
Time 5 Minutes
Level Chronology
Previous Mind the step.....
Next Rendezvous at the Mountain

Save Me is the twenty-ninth level of the Mayhem difficulty in Lemmings.

Strategy[]

The first Lemming should start building immediately after landing on the steel block while Blockers are placed on the extreme edges. Have a Lemming dig through the bridge so that they do not fall in the water. When the builder has begin building a fifth bridge, repair the digger's hole with another builder. When the builder finishes its fifth bridge, turn it into a Blocker. Begin building towards the upper steel platform to the left without having the bridge seal off the fall to the bridge below. Some Lemmings may die during construction but the fall distance from the actual steel should be safe. It is important to keep the Lemmings as spread out as possible for later.

One Lemming should continue heading left while a Blocker must be placed halfway across the second steel block to keep the other Lemmings at bay. Have the Trailblazer build towards the pillar with one builder. Once the bridge reaches it, the Lemming must bash, then dig just before the end of the pillar, then bash again to provide Lemmings a safe fall to ground level. Once the basher finishes, continue building the bridge to get over the blocker and raise the release rate to 99 (there should be two minutes remaining on the clock).

After a long staircase, the exit will be found sitting on a steel platform close to the water, with two more steel platforms located above it. The middle steel platform is placed slightly further to the left than the other two, making it possible for Lemmings to take a single step before plunging to their death. When the lead Lemming has landed on the middle steel platform, it must build immediately and become a blocker after placing three bricks. This can be repeated for the lower platform with the lead Lemming of the incoming mass. Some Lemmings may fall in the water but as long as they are spread out far, enough Lemmings will be saved. Nuke the remaining Blockers.

Atari Lynx strategy[]

Place a Blocker on the far right edge of the starting platform, then send a Builder to the left starting from the left edge. Place another Blocker behind the Builder's ramp. Keep building until he reaches the pillar and bash through. As soon as he's through, build to reach the mid-section of the staircase (otherwise the Lemmings will die from the fall).

After he lands on the staircase midsection, turn your Trailblazer into a Builder so that his first brick seals the one pixel wide gap in the floor, which will cause him to turn around when his ramp collides with the stairs. Turn him into a Digger when he's on the third step to get to the ground below. When he turns around to the left, turn him into a Digger at the very edge of the ground and then into a Builder when there is one pixel left beneath him. It will take three Builder skills to get across the chasm but turn him into a Basher before he collides with the steel platform above the exit.

Assign a Builder skill to a Lemming held behind when it's next to the right Blocker. This will create a ramp that allows the Lemmings to get over the left Blocker. Turn the first Lemming of this group into a Blocker once he's past the Digger's tunnel through the stairs. This will turn the other Lemmings back into the tunnel and they'll make their way to the exit. Nuke the remaining Blockers.

Version differences[]

Atari Lynx
  • Only has 40 Lemmings and 35 must be saved.
  • The is a one pixel wide gap in the staircase after the pillar.
Macintosh and PC
  • Only has 80 Lemmings and 64 must be saved.
2006 Remake
  • 10 minute time limit.

Access codes[]

  • Acorn Archimedes / Atari Lynx: ONEAFTERME (one after me)
  • Amiga: IFANLLFHJX
  • PC: MGANNLFHJO
  • DOS:
  • Macintosh: MGCNOLFHJR
  • SNES: GSPQCRQ

Trivia[]

  • This level is widely regarded by the Lemmings community as the most difficult level of the original Lemmings game.
  • This is the last level to use the track She'll Be Coming 'Round the Mountain on most platforms.

Difficulty Lemmings Levels
Fun Just dig! ā€¢ Only floaters can survive this ā€¢ Tailor-made for blockers ā€¢ Now use miners and climbers ā€¢ You need bashers this time ā€¢ A task for blockers and bombers ā€¢ Builders will help you here ā€¢ Not as complicated as it looks ā€¢ As long as you try your best ā€¢ Smile if you love Lemmings ā€¢ Keep your hair on Mr. Lemming ā€¢ Patience ā€¢ We all fall down ā€¢ Origins and Lemmings ā€¢ Don't let your eyes deceive you ā€¢ Don't do anything too hasty ā€¢ Easy when you know how ā€¢ Let's block and blow ā€¢ Take good care of my Lemmings ā€¢ We are now at LEMCON ONE ā€¢ You Live and Lem ā€¢ A Beast of a level ā€¢ I've lost that Lemming feeling ā€¢ Konbanwa Lemming San ā€¢ Lemmings Lemmings everywhere ā€¢ Nightmare on Lem Street ā€¢ Let's be careful out there ā€¢ If only they could fly ā€¢ worra lorra Lemmings ā€¢ Lock up your Lemmings
Tricky This should be a doddle! ā€¢ We all fall down ā€¢ A ladder would be handy ā€¢ Here's one I prepared earlier ā€¢ Careless clicking costs lives ā€¢ Lemmingology ā€¢ Been there, seen it, done it ā€¢ Lemming sanctuary in sight ā€¢ They just keep on coming ā€¢ There's a lot of them about ā€¢ Lemmings in the attic ā€¢ Bitter Lemming ā€¢ Lemming Drops ā€¢ MENACING !! ā€¢ Ozone friendly Lemmings ā€¢ Luvly Jubly ā€¢ Diet Lemmingaid ā€¢ It's Lemmingentry Watson ā€¢ Postcard from Lemmingland ā€¢ One-way digging to freedom ā€¢ All the 6's ā€¢ Turn around young lemmings! ā€¢ From The Boundary Line ā€¢ Tightrope City ā€¢ Cascade ā€¢ I have a cunning plan ā€¢ The Island of the Wicker people ā€¢ Lost something? ā€¢ Rainbow Island ā€¢ The Crankshaft
Taxing If at first you don't succeed.. ā€¢ Watch out, there's traps about ā€¢ Heaven can wait (we hope!!!!) ā€¢ Lend a helping hand.... ā€¢ The Prison! ā€¢ Compression Method 1 ā€¢ Every Lemming for himself!!! ā€¢ The Art Gallery ā€¢ Perseverance ā€¢ Izzie Wizzie lemmings get busy ā€¢ The ascending pillar scenario ā€¢ Livin' On The Edge ā€¢ Upsidedown World ā€¢ Hunt the Nessy.... ā€¢ What an AWESOME level ā€¢ Mary Poppins' land ā€¢ X marks the spot ā€¢ Tribute to M.C.Escher ā€¢ Bomboozal ā€¢ Walk the web rope ā€¢ Feel the heat! ā€¢ Come on over to my place ā€¢ King of the castle ā€¢ Take a running jump..... ā€¢ Follow the leader... ā€¢ Triple Trouble ā€¢ Call in the bomb squad ā€¢ POOR WEE CREATURES! ā€¢ How do I dig up the way? ā€¢ We all fall down
Mayhem Steel Works ā€¢ The Boiler Room ā€¢ It's hero time! ā€¢ The Crossroads ā€¢ Down, along, up. In that order ā€¢ One way or another ā€¢ Poles Apart ā€¢ Last one out is a rotten egg! ā€¢ Curse of the Pharaohs ā€¢ Pillars of Hercules ā€¢ We all fall down ā€¢ The Far Side ā€¢ The Great Lemming Caper ā€¢ Pea Soup ā€¢ The Fast Food Kitchen... ā€¢ Just a Minute... ā€¢ Stepping Stones ā€¢ And then there were four.... ā€¢ Time to get up! ā€¢ No added colours or Lemmings ā€¢ With a twist of lemming please ā€¢ A BeastII of a level ā€¢ Going up... ā€¢ All or Nothing ā€¢ Have a nice day! ā€¢ The Steel Mines of Kessel ā€¢ Just a Minute (Part Two) ā€¢ Mind the step..... ā€¢ Save Me ā€¢ Rendezvous at the Mountain
Advertisement