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SPEED TRAP | |
---|---|
Statistics | |
Difficulty | Mayhem |
Level # | 3 |
No. of Lemmings | 15 |
To be Saved | 100% |
Time | 60 Seconds |
Level Chronology | |
Previous | POOR WEE CREATURES! |
Next | IS THIS A DODDLE? |
SPEED TRAP is the third level of the Mayhem difficulty and the 48th level overall in the ZX Spectrum and Amstrad CPC ports of Lemmings.
ZX Spectrum strategy[]
Turn the second lemming into a Digger after he has taken a few steps. Then turn the third Lemming into a Digger right next to the second lemming's tunnel, and assign the last Digger skill to the fourth lemming next to the third lemming's tunnel. This should contain all the other lemmings while your Trailblazer builds over the chasm. Raise the release rate to 99. The lemmings held back will eventually land into the chainlink fence and make their way to the exit just before the clock runs out.
Access code[]
BIONODIQET
Note[]
On the ZX Spectrum port, the exit is closer than it was in the Tricky level "REFLEX ACTIONS" as the time limit is 60 seconds. On the Amstrad CPC port, the time limit is 2 minutes and the level's map is identical to that aforementioned Tricky level.