|No. of Lemmings||50|
|To be Saved||80% (40 Lemmings)|
|Previous|| Mutiny On The Bounty
|Next||ONWARD AND UPWARD|
Have the first lemming build over the icy water to get to the ground on the other side. One lemming will drown before the ramp is completed. The first two lemmings to land on solid ground should be turned into Climbers to get over the one-way rock while a Blocker is placed to the left before the icy water.
Have one Climber build up to the snow platform above the Steam blower Trap while the other hits his head and turns left so that it can bash through the one-way rock. Place another Blocker so that the other lemmings do not disturb the other Climber currently building. Once this Trailblazer has reached the snow platform, have it bash through the snow pillar and use one Builder skill to safely get over the Steam blower Trap.
Have the Trailblazer use the remaining Builder skills to build ramps in a zigzag between the mountain of snow and the icicle. Have it bash through the snow mount at the highest point possible so that he can reach the exit. Raise the release rate to 99 and bomb the Blocker holding the other lemmings back.
- Amiga: RTFMCILEDN
- Macintosh: PTFMCIMEDM
- It is the first All-caps level of the Wild difficulty.