Rescue Team | |
---|---|
Statistics | |
Difficulty | Taxing |
Level # | 8 |
No. of Lemmings | 80 |
To be Saved | 81% (65 Lemmings) |
Time | 8 Minutes |
Level Chronology | |
Previous | If the Timing is Right! |
Next | Which Trampoline? |
Rescue Team is the 8th level of the Taxing difficulty and the 48th level overall in 3D Lemmings.
Skills[]
Strategy[]
At the four way intersection, turn the first lemming into a Turner, sending lemmings left. Place another turner at the corner of the corridor to guide the lemmings left. Have the lead lemming bash through the door to cell 04 to release lemmings trapped behind it.
The first lemming to walk out should be made a Turner next to the 2nd Turner, this time guiding lemmings to the right, back to the four way intersection from earlier. The first lemming to arrive at the door to cell 01 must bash through it to release additional lemmings. There is a three way intersection before cell 01, so place a Turner to send the lemmings towards cell 03 and bash through its door to release more lemmings.
At the three way intersection, place a new Turner to send the lemmings back towards the four way intersection. Then Bomb the Turner you placed there earlier, then place a new Turner to allow the lemmings to proceed ahead. There will be another four way intersection, though this one will have two Dark Pits in the path straight ahead. Make the lead a Turner to send the lemmings to the right, then place another Turner at the corner to guide the lemmings to the left. There is another Dark Pit there so build over it. Place another Turner at the end of that hallway to send the lemmings left towards Zone C. Bash through the door to Zone C to reach the exit. Nuke the Turners when there are no more lemmings walking around.
Access codes[]
- PC / Playstation: QUINTAIN
- Sega Saturn: PROBABLY
Trivia[]
- As this level takes place entirely indoors, there is no level overview.
- There are no lemmings in cell 02.