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Postcard from Lemmingland
Statistics
Difficulty Tricky
Level # 19
No. of Lemmings 50
To be Saved 100%
Time 5 Minutes
Level Chronology
Previous It's Lemmingentry Watson
REFLEX ACTIONS (ZX Spectrum)
Next One-way digging to freedom
Luvly Jubly (ZX Spectrum)

Postcard from Lemmingland is the nineteenth level of the Tricky difficulty in Lemmings.

Strategy[]

One of the hardest levels in the Tricky difficulty, rightfully so. You must save every Lemming, and your resources are very limited, unlike in the Fun difficulty, where you could simply use Builders to your hearts content.

Make the first lemming a Climber, and the second one a Basher when it reaches the wall. Let your Climber near the exit but do NOT let it enter. Instead, dig a little hole - just a little - then apply a Builder skill to make it turn around and go to the left. Now make it a Miner, accordingly to the pit, where the Basher is currently heading. This is obviously the hardest part, since you must be quite accurate where you apply the Miner skill - if you apply too early, it'll dig himself out of the level, and you fail. If you apply too late, the tunnel will not be low enough for the Lemmings to reach the exit. It may take several attempts to figure out the right time. The Climber should also be made a Floater to keep it from dying after it climbs the tall pillar to the left of the entrance.

Alternate strategy[]

Make the first Lemming an Athlete and make it dig just before it falls into the pit. After it dug for a few seconds, have it build so that it can make it across the pit while simultaneously have it turn around. Then have it mine close enough at the right distance at the wall and bash if you need to stop his mining towards the rest of the Lemmings so that they can reach the exit. If you haven't used a Basher yet, let one lemming bash just as he starts facing right to prevent the Athlete from climbing to the top of the tall pillar. Then you didn't need a lemming to be a Floater. Raise the release rate to 99.

Version differences[]

Atari Lynx
  • Only has 40 Lemmings.
ZX Spectrum
  • Only has 20 lemmings
  • Climber and Floater skills limited to 5 each.
2006 Remake
  • 7 minute time limit.

Access codes[]

  • Acorn Archimedes & Atari Lynx: LESSTWENTY (For "Less 20")
  • Amiga: BAJHLFIBFR / CAKHNNIBFN
  • DOS: CAKHNNIBFN
  • Macintosh: CAKHNNIBFN / CCKHNNIBFP
  • Sega Genesis: RRDLK
  • SNES: TTKLKZT
  • ZX Spectrum and Amstrad CPC: OHOFHBALDQ

Trivia[]

  • This map is also used in level 7 of the Fun difficulty, Builders will help you here.
  • This map is one of the first true roadblocks of Lemmings and caught a lot of novice players off guard. It got so infamous that the solution was actually printed in the instruction manual of the Super NES and Sega Genesis/Megadrive versions.
  • This map is the 27th level on the Spectrum version of Lemmings and the 12th level in the Tricky difficulty.

Difficulty Lemmings Levels
Fun Just dig! ā€¢ Only floaters can survive this ā€¢ Tailor-made for blockers ā€¢ Now use miners and climbers ā€¢ You need bashers this time ā€¢ A task for blockers and bombers ā€¢ Builders will help you here ā€¢ Not as complicated as it looks ā€¢ As long as you try your best ā€¢ Smile if you love Lemmings ā€¢ Keep your hair on Mr. Lemming ā€¢ Patience ā€¢ We all fall down ā€¢ Origins and Lemmings ā€¢ Don't let your eyes deceive you ā€¢ Don't do anything too hasty ā€¢ Easy when you know how ā€¢ Let's block and blow ā€¢ Take good care of my Lemmings ā€¢ We are now at LEMCON ONE ā€¢ You Live and Lem ā€¢ A Beast of a level ā€¢ I've lost that Lemming feeling ā€¢ Konbanwa Lemming San ā€¢ Lemmings Lemmings everywhere ā€¢ Nightmare on Lem Street ā€¢ Let's be careful out there ā€¢ If only they could fly ā€¢ worra lorra Lemmings ā€¢ Lock up your Lemmings
Tricky This should be a doddle! ā€¢ We all fall down ā€¢ A ladder would be handy ā€¢ Here's one I prepared earlier ā€¢ Careless clicking costs lives ā€¢ Lemmingology ā€¢ Been there, seen it, done it ā€¢ Lemming sanctuary in sight ā€¢ They just keep on coming ā€¢ There's a lot of them about ā€¢ Lemmings in the attic ā€¢ Bitter Lemming ā€¢ Lemming Drops ā€¢ MENACING !! ā€¢ Ozone friendly Lemmings ā€¢ Luvly Jubly ā€¢ Diet Lemmingaid ā€¢ It's Lemmingentry Watson ā€¢ Postcard from Lemmingland ā€¢ One-way digging to freedom ā€¢ All the 6's ā€¢ Turn around young lemmings! ā€¢ From The Boundary Line ā€¢ Tightrope City ā€¢ Cascade ā€¢ I have a cunning plan ā€¢ The Island of the Wicker people ā€¢ Lost something? ā€¢ Rainbow Island ā€¢ The Crankshaft
Taxing If at first you don't succeed.. ā€¢ Watch out, there's traps about ā€¢ Heaven can wait (we hope!!!!) ā€¢ Lend a helping hand.... ā€¢ The Prison! ā€¢ Compression Method 1 ā€¢ Every Lemming for himself!!! ā€¢ The Art Gallery ā€¢ Perseverance ā€¢ Izzie Wizzie lemmings get busy ā€¢ The ascending pillar scenario ā€¢ Livin' On The Edge ā€¢ Upsidedown World ā€¢ Hunt the Nessy.... ā€¢ What an AWESOME level ā€¢ Mary Poppins' land ā€¢ X marks the spot ā€¢ Tribute to M.C.Escher ā€¢ Bomboozal ā€¢ Walk the web rope ā€¢ Feel the heat! ā€¢ Come on over to my place ā€¢ King of the castle ā€¢ Take a running jump..... ā€¢ Follow the leader... ā€¢ Triple Trouble ā€¢ Call in the bomb squad ā€¢ POOR WEE CREATURES! ā€¢ How do I dig up the way? ā€¢ We all fall down
Mayhem Steel Works ā€¢ The Boiler Room ā€¢ It's hero time! ā€¢ The Crossroads ā€¢ Down, along, up. In that order ā€¢ One way or another ā€¢ Poles Apart ā€¢ Last one out is a rotten egg! ā€¢ Curse of the Pharaohs ā€¢ Pillars of Hercules ā€¢ We all fall down ā€¢ The Far Side ā€¢ The Great Lemming Caper ā€¢ Pea Soup ā€¢ The Fast Food Kitchen... ā€¢ Just a Minute... ā€¢ Stepping Stones ā€¢ And then there were four.... ā€¢ Time to get up! ā€¢ No added colours or Lemmings ā€¢ With a twist of lemming please ā€¢ A BeastII of a level ā€¢ Going up... ā€¢ All or Nothing ā€¢ Have a nice day! ā€¢ The Steel Mines of Kessel ā€¢ Just a Minute (Part Two) ā€¢ Mind the step..... ā€¢ Save Me ā€¢ Rendezvous at the Mountain
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