Picky Platform | |
---|---|
Statistics | |
Difficulty | Taxing |
Level # | 2 |
No. of Lemmings | 80 |
To be Saved | 75% (60 Lemmings) |
Time | 8 Minutes |
Level Chronology | |
Previous | Spaghetti Junction |
Next | Let the race begin |
Picky Platform is the 2nd level of the Taxing difficulty and the 42nd level overall in 3D Lemmings.
Skills[]
Strategy[]
Make the first lemming from the right exit a Blocker after he has bounced off the one-way wall and walked past the entrance to stop the other lemmings from falling into the water. Meanwhile, turn the first lemming from the left entrance into a Turner, sending lemmings to the left, after he has bounced off the one way wall and walked past the entrance. Then turn the second lemming into a Turner before he walks into the water, sending lemmings to the left towards the ball. Turn the sixth lemming from the left entrance into a Blocker between the first Turner and the entrance to prevent other lemmings from following.
Make the three lemmings from the left entrance Climbers so they can get over the ball. The first one to walk past the intersection leading to the exit must be made a Turner, sending the other Climbers to the left. Then make the second Climber a Turner to guide the last Climber back towards the one-way wall holding the lemmings from the left entrance back. Have your Trailblazer bash through the one-way wall.
The first lemming to walk towards the one way wall holding the right entrance lemmings back must bash through it to free them, while the next lemming in line must be made a Turner sending lemmings right towards the exit. The lemmings from the right entrance will eventually hit the left side Blocker and join them. Nuke the Blockers and Turners once there are no more lemmings walking around.
Access codes[]
- PC / Playstation: GEROPIGA
- Sega Saturn: AFBAMIXS