Lemmings Wiki

Mischief and Virtue

Statistics (Lemmings Touch)
Difficulty Tricky
Column 4
Level # 16
No. of Lemmings 20
No. of Mischievous Lemmings 10
Requirements (Lemmings Touch)
One Star 10 Lemmings, 4:30
Two Stars 14 Lemmings, 3:30
Three Stars 18 Lemmings, 2:10
Level Chronology (Lemmings Touch)
Previous Another Lem In The Wall
Next Livin' On The Edge

Mischief and Virtue is the sixteenth level of the Tricky difficulty in Lemmings Touch. As part of the fourth column of Tricky, it is unlocked after at least five stars are attained from levels in the third column.

Strategy[]

The Lemmings begin atop a large floor protruding from a wall to their left, with a Cannon near this wall. There is a hole shortly ahead; assign a Builder to the first Lemming who comes near it. The first Mischievous Lemming will fall into the hole, so assign an Exploder to it. Ahead of this hole, there is a wall. Assign a Basher to any Lemming who is directly facing it. Set the release rate to its maximum setting.

Each Lemming will walk down a ramp at the floor's end, leading to another floor below. At this floor's edge, there is a vortex trap. Assign a Blocker to whichever Lemming comes near it first. In an area directly below the top floor, there is a row of three liftable crates on an indestructible floor. Lift these crates and allow one Lemming to walk beneath them. Push the rightmost crate back down to make sure no other Lemmings cross.

A platform with the Exit lies beyond the floor, separated by a gap. Assign a Builder to the Lemming to walk across. Lift and hold all three crates back up to let all Lemmings across, whilst assigning Exploders to every Mischievous Lemming who begins walking on steel. All remaining Lemmings will reach the Exit.

Difficulty Lemmings Touch Levels
Tutorial Easy Peasy Lemming Squeezy Open Door Policy I Believe I Can Fly Climb Cross Fall Lemtribution
Easy Origins and Lemmings Trampoline Heaven A to B Stop Start Lemming toast Bridge Across, Mine Through Patience More Bounce to the Ounce Crystal point The Fruity Column Lemmingology Ferry Across The Lemming Let's block and blow Another One Bites The Dust Another One Bites The Dust
Tricky One man does all the hard work Gather round and break away Jelly Flop I've lost that Lemming feeling Been there, seen it, done it Miner Obsessions Chain reaction Another Level The Art Gallery If at first you don't succeed... Miner Troubles Wrong points of view Maximum Evil Just 17 Another Lem In The Wall Mischief and Virtue Livin' On The Edge Switch Dig Do you feel lucky Lemming? All the 6's
Taxing Float in Light, at Lemming Head Height A Ditch Too Far How To Get Ahead in Lemmings There's a lot of them about Alien Abduction Square Triangle Feel the heat! Lemra You had me at Lemmings Three steps to heaven Lemmings are a Girl's Best Friend The Lemshank Redemption Lemming Drops Jumping Jack Crash We'll Always Have Lemmings Itchy Trigger Finger Lend a helping hand... Ramparts Spray and Pray Antechamber King of the castle The Happy Lemmings Move Lemming Get Out The Way Cascade Duality
Hard A Hard Days Lemming A Boy's Best Friend Is His Lemming DeathLem2000 Call in the bomb squad Choices Choices Block Around The Rock Tonight Let Off Some Steam Lemming No justice for the hero Fire and Forget Lem's Dead Baby, Lem's Dead The Great Lemming Caper Moving Targets Release is the word Once Twice Three Times a Lemming Bounce to Freedom Mary Pop land Trampoline Hell Last one out is a rotten egg! Lemming First Blood Triple Trouble Play it again Lemming POOR WEE CREATURES! More Lemmings More Problems The Boiler Room 3 Steps Forward 2 Steps Back Down, along, up. In that order Planet of the Lemmings Curse of the Pharaohs I'm A Big Fan of Yours 99 Problems and Lemming's One Save Me The Plate Spinner Let the right Lem in Going up... Lem, what's behind door Number 3?