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Miner Obsessions | |
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Statistics (Lemmings Touch) | |
Difficulty | Tricky |
Column | 2 |
Level # | 6 |
No. of Lemmings | 100 |
Requirements (Lemmings Touch) | |
One Star | 80 Lemmings, 6:00 |
Two Stars | 90 Lemmings, 4:50 |
Three Stars | 99 Lemmings, 3:40 |
Level Chronology (Lemmings Touch) | |
Previous | Been there, seen it, done it |
Next | Chain reaction |
Miner Obsessions is the sixth level of the Tricky difficulty in Lemmings Touch. As part of the second column of Tricky, it is unlocked after at least five stars are attained from levels in the first column.
Strategy[]
This level has two Entrances: one located in a large room at the right end of the level with its Lemmings walking left, and the other at the top center of a triangle-shaped pit with its Lemmings walking right. Assign a Basher to the first Lemming from the right Entrance when it is next to the wall to its left.
The first Lemming from the top Entrance will head into a curved path to its right, then turn around and walk across a diagonal floor. Assign a Digger to it when it reaches the edge of this floor. Once the Digger digs halfway through, assign a Miner to it. This will allow the top Entrance's Lemmings to fall safely to the bottom floor. There is a thin wall separating the right Entrance's Lemmings from them; assign a Basher to any Lemming facing this wall to free them.
Set the release rate to its maximum setting. The Lemmings will walk to the left, leading to a room that serves as a route to the Exit above. Assign a Builder to the frontmost Lemming when it is under the perch; immediately assign a Builder to it again when it runs into a wall. On the perch, assign a Builder to a Lemming who has just walked into the cupcakes and turned left, letting it reach a nearby ramp.
On the ramp, assign a Builder to a Lemming who has just walked into the wall and turned right; immediately assign a Builder it again when it runs into the block with the Exit on top. Assign a Builder skill to the Builder once more after it runs into one more wall; the staircase will be complete and all Lemmings will be able to walk to the Exit.
Notes[]
- This level's name is a pun on "minor obsessions".