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Like a lem in a sweet shop | |
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Statistics | |
Difficulty | Taxing |
Level # | 5 |
No. of Lemmings | 2 |
To be Saved | 3 |
Time | 8 Minutes |
Level Chronology | |
Previous | One lazy Lemming |
Next | Bomb not bash |
Like a lem in a sweet shop is the fifth level of the Taxing difficulty in Lemmings (PS3).
This level requires the full version of Lemmings to be played. As the fifth level of the Taxing difficulty, it also requires the player to win at least two levels from the Taxing difficulty to be unlocked.
Strategy[]
The two Lemmings begin in a small crevice with a Climber skill and a Builder skill in it. To their left is a tall building with a climbable wall and several skills and a Cloning Machine inside it; to their right is an acid pool with several additional skills above it, as well as the Exit portal. Assign the Climber to the Lemming facing the left, and wait for it to pick up another Climber skill and another Builder skill as it scales the building wall.
Assign the Builder to the other Lemming when it is near the building but facing the right. Once the Builder is on top of the metal block guarding the acid, assign the new Builder skill to it; as it builds, it will pick up two Miner skills. On top of the building, the Climber will pick up a Basher skill and fall into a room inside the building. Assign the Basher to the Climber once it is at the right wall of the room.
The Climber will find another Builder skill inside the next room. Quickly assign this Builder to the Lemming at the right, to have it continue building the staircase; it will pick up a Digger skill. Immediately assign a Miner to the Climber, so that it reaches another room containing a Builder skill. Assign this Builder to the Builder Lemming once it runs out of stairs; the Builder will reach another Basher skill.
Use the remaining Miner skill when the Climber is facing left to allow it to reach the room containing the Cloning Machine, which will make a clone of the Climber. There, they will pick up another Builder skill. Assign this to the Builder Lemming. Assign a Basher to one of the Climbers at the left wall; the Climber will climb up and reach the ceiling of the nearby room, which has a Builder skill. Assign this to the Builder Lemming. The Builder will collect the last Basher skill.
Assign a Digger to the other Climber Lemming. It will go to the bottommost room to collect the last Builder skill. Assign this to the Builder to complete the staircase. Assign the Basher to the Climber when it is at the right wall. All Lemmings will be able to reach the Exit.