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Light my path oh hero Lemming | |
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Statistics | |
Difficulty | Mayhem |
Level # | 8 |
No. of Lemmings | 100 |
To be Saved | 100 |
Time | 7 Minutes |
Level Chronology | |
Previous | Take it from the top |
Next | Roar of the big machine |
Light my path oh hero Lemming is the eighth level of the Mayhem difficulty in Lemmings (PS3).
This level requires the full version of Lemmings to be played. As the eighth level of the Mayhem difficulty, it also requires the player to win at least five levels from the Mayhem difficulty to be unlocked.
Strategy[]
This level takes place in darkness. The Lemmings begin at the left side within a small pit in a large box. To its right is another small pit, which is bounded at its right side by a tall wall that forms the edge of the bulk of the box. Assign a Climber and a Floater to the first Lemming. Assign the Basher to the Climber when it reaches the tall wall.
To see where exactly the Basher is, pause the game and wait for thunder to strike. As soon as the Basher is at the other end of the box, assign a Builder to it. Assign a Builder to this Lemming again once it runs out of stairs. Assign a Builder to the Lemming once more, but assign a Digger to it once it is directly above the floating Basher skill.
The Climber will pick up the Basher skill and float down onto a floating platform with a torch on it. It will then fall to the floor, with a wall ahead. Assign a Builder to the Climber, then assign another once it runs out of stairs. Assign the Basher to the Climber as soon as it runs into the wall. The Exit portal is behind the wall.
Back at the pits, assign the last Climber to any Lemming who is walking right. Allow the Climber to climb into the second pit and through the tunnel, then assign the last Digger to it right beside the staircase. There is another floating platform beside the box. Once the Digger is level with the pole of the floating platform, assign a Builder to it. After this, assign a Builder to any Lemming at the center of the pit who is facing right. Set the release rate to 99. All the Lemmings will be able to walk to the Exit, with two Builders left in the inventory.
Notes[]
- This level is the last to use darkness.