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LemmingsTaxing4.png
50
Release rateRelease rate
0
Climber
0
Floater
5
Bomber
4
Blocker
20
Builder
2
Basher
2
Miner
2
Digger
Other versions
DOS
Lemmings TaxingLevel4.png
Sega Master System/Sega Game Gear
SMSTaxing4.png
PSP
PSPTax04.jpg
Traps and water omitted from preview
Spectrum
Spectrum-Mayhem46.png

Statistics
Difficulty Taxing
Level # 4
No. of Lemmings 40
To be Saved 75% (30 Lemmings)
Release Rate 50
Time 7 Minutes
Level Chronology
Previous Heaven can wait (we hope!!!!)
No choice but to follow them (Genesis)
Upsidedown World (ZX Spectrum)
Next The Prison!
POOR WEE CREATURES! (ZX Spectrum)


Lend a helping hand.... is the fourth level of the Taxing difficulty in Lemmings.

Strategy[]

Two trapdoors, and the exit is way up there. Hard as it may seem, it is very possible.

First of all, apply a Blocker at the right trapdoor near the Chain Trap. Have the first Lemming coming out of the left entrance build a staircase to the exit while another Lemming digs through the ramp to prevent others from following. The staircase must start from under the left side of the left trapdoor. While doing this, apply a Miner skill on the left crowd of Lemmings (heading right) and then make it bash to allow the crowd stuck in the right room to enter (and use a Builder skill on him when he is done). Use your sole Lemming on the left to build zigzagging ramps towards the exit. That alone isn't hard, but there are two Pin Traps located in the narrowest space leading to the exit. If you feel that your Lemming will enter its trigger zone, turn it into a Blocker and repair the hole in the ramp with another Builder. Then resume building towards the exit with the other Lemmings walking around. Another Blocker may be needed when you come close to the second trap. Once your Lemmings make it on top of the structure, one more Builder will be needed to reach the exit. Bomb any remaining Blockers.

Alternate solution[]

This solution is only possible on platforms that have no water, such as DOS.

A completely different solution is to have a Lemming from the left entrance mine and bash to the right. After the Basher passes most of the room on the right, have the second Lemming from the same entrance be a Blocker. Meanwhile, in the right room, set a Blocker just to the left of the Chain Trap, and have any other Lemming dig down to meet the tunnel. Now when the Basher pops out the right hand side, have him build a long staircase to reach the column on the far right of map. When he reaches its very top, have him build back to the left. If you did this correctly, he should be at the upper right column and you can just bash through to reach the exit. Then blow the Blocker holding the Lemmings back and you are done.

ZX Spectrum strategy[]

Have the first lemming heading left build once starting from the right-side of the first small block located in the floor after the pillar. When the ramp is connected, have another lemming build twice to the right starting from the top of the first ramp. This should connect the ramp to the bottom of the large block on which sits the exit.

Send a Climber to the right over the block, then have it build over the exit so that it does not enter. Raise the release rate to 99. When your Climber approaches the pillar to the right of the entrance, have it build against it so that he turns back to the left. Just before he hit the trigger point that would cause him to jump into the exit, turn him into a Miner. He will bypass the trigger point and continue mining until he reaches the other lemmings, who will then walk up the tunnel and successfully make it to the exit. The Climber will eventually hit his head in one of the small holes in the left-hand wall and join them.

Version differences[]

Atari Lynx
  • The Chain Trap is missing.
ZX Spectrum and Amstrad CPC
  • Only has 20 lemmings and 20 must be saved.
  • Release rate reduced to 1.
  • Time limit reduced to 4 minutes.
  • There is only one entrance in the middle of the level.
  • Available skills changed to 1 Climber, 5 Builders and 2 Miners.
2006 Remake
  • 10 minute time limit.

Access codes[]

  • Acorn Archimedes/Atari Lynx: DOORTODOOR (door to door)
  • Amiga: BINLMFIQFR
  • DOS:
  • Macintosh: CKNOMFMQFL
  • PC: BINLMFIQFR
  • Sega Genesis: DNKWP (America) / khhkp (Europe)
  • SNES: SMSWSPW
  • ZX Spectrum and Amstrad CPC: LIBMKLMOEV

Trivia[]

  • This map is the 46th level on the Spectrum version of Lemmings and the 1st level on the Mayhem difficulty.

Gallery[]


Lemmings Levels
Fun Just dig!Only floaters can survive thisTailor-made for blockersNow use miners and climbers
You need bashers this timeA task for blockers and bombersBuilders will help you hereNot as complicated as it looks
As long as you try your bestSmile if you love LemmingsKeep your hair on Mr. LemmingPatienceWe all fall down
Origins and LemmingsDon't let your eyes deceive youDon't do anything too hastyEasy when you know how
Let's block and blow!Take good care of my LemmingsWe are now at LEMCON ONEYou Live and Lem
A Beast of a levelI've lost that Lemming feelingKonbanwa Lemming SanLemmings Lemmings everywhere
Nightmare on Lem StreetLet's be careful out thereIf only they could flyworra lorra LemmingsLock up your Lemmings
Tricky This should be a doddle!We all fall downA ladder would be handyHere's one I prepared earlier
Careless clicking costs livesLemmingologyBeen there, seen it, done itLemming sanctuary in sight
They just keep on comingThere's a lot of them aboutLemmings in the atticBitter LemmingLemming Drops
MENACING !!Ozone friendly LemmingsLuvly JublyDiet LemmingaidIt's Lemmingentry Watson
Postcard from LemminglandOne-way digging to freedomAll the 6'sTurn around young lemmings!
From The Boundary LineTightrope CityCascadeI have a cunning planThe Island of the Wicker people
Lost something?Rainbow IslandThe Crankshaft
Taxing If at first you don't succeed..Watch out, there's traps aboutHeaven can wait (we hope!!!!)Lend a helping hand....
The Prison!Compression Method 1Every Lemming for himself!!!The Art GalleryPerseverance
Izzie Wizzie lemmings get busyThe ascending pillar scenarioLivin' On The EdgeUpsidedown WorldHunt the Nessy....
What an AWESOME levelMary Poppins' landX marks the spotTribute to M.C.EscherBomboozalWalk the web rope
Feel the heat!Come on over to my placeKing of the castleTake a running jump.....Follow the leader...Triple Trouble
Call in the bomb squadPOOR WEE CREATURES!How do I dig up the way?We all fall down
Mayhem Steel WorksThe Boiler RoomIt's hero time!The CrossroadsDown, along, up. In that orderOne way or another
Poles ApartLast one out is a rotten egg!Curse of the PharaohsPillars of HerculesWe all fall downThe Far Side
The Great Lemming CaperPea SoupThe Fast Food Kitchen...Just a Minute...Stepping Stones
And then there were four....Time to get up!No added colours or LemmingsWith a twist of lemming please
A BeastII of a levelGoing up...All or NothingHave a nice day!The Steel Mines of KesselJust a Minute (Part Two)
Mind the step.....Save MeRendezvous at the Mountain
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