Lemmings Wiki
Lemmings FrontCover.jpg
Developer DMA Design
Sunsoft (SNES, Mega Drive
Probe Software (GG, SMS)
Imagineer (PC-98, Sharp X68000, FM Towns)
Ocean Software (NES, Game Boy)
Krisalis Software (Archimedes)
Publisher Psygnosis
Sunsoft (SNES, Mega Drive (NA,JP), NES (NA))
Ocean (NES (EU), Game Boy)
Imagineer (PC-98, Sharp X68000, FM Towns)
SEGA (Master System, Mega Drive (EU), Game Gear)
Release Date February 14, 1991
Platform(s) Amiga
Amstrad CPC
Atari ST
Commodore 64
Game Gear
Panasonic 3DO
PC (MS-DOS & Windows)
Sega Master System
Super CD-ROM²
Super Nintendo
ZX Spectrum
Atari Lynx
Genre Puzzle/Strategy

Lemmings is the first game in the Lemmings series. Developed by DMA Design, and published by Psygnosis in 1991, the game has been featured on Amiga, PC systems, PlayStation 2 and many more consoles. Later in the same year a level expansion pack known as Oh No! More Lemmings was released.


Lemmings introduced the eight skills used by most Lemmings games. These skills were the Climber, the Floater, the Bomber, the Blocker, the Builder, the Basher, the Miner, and the Digger.

The levels are grouped into four categories on most platforms:

On the Sega Genesis version there are two additional difficulties:

  • Present
  • SUNSOFT (also present in the Super Nintendo version, albeit with only five levels)

The two-player option was inspired by then-current games Populous and Stunt Car Racer. DMA Design initially wanted to use a null-modem connection between two machines to allow competitive play, but ended up using the ability of the Amiga to have two mouse pointer devices usable at the same time and thus created the split-screen mode.


Music was originally created by Brian Johnston (Scott's younger brother), who sampled bits of copyrighted music. This had been common practice, but at that point there was a growing awareness of music copyright. Psygnosis asked Tim Wright to replace the offending tracks, who often used arrangements and reworkings of classical and traditional music to avoid copyright problems.

There are 21 tracks in Lemmings, which are played in the following order (in the Amiga, SNES and Mac versions):

  1. Can-Can: "Galop Infernal" from Orpheus in the Underworld (the music by Offenbach often used for the can-can).
  2. Lemming 1: an original track, often confused with Pachelbel's Canon by the fandom, but the chord progression is different.
  3. Tim 2: an original track, also known as Smile if you Love Lemmings.
  4. One Way or Another: an original track. Also known as Miners and Climbers.
  5. Dance of the Little Swans: "Dance of the Little Swans" from Tchaikovsky's Swan Lake.
  6. Tim 3: an original track, also known as Lend a Helping Hand.
  7. Tim 5: an original track, also known as Mind the Step.
  8. How Much is that Doggie in the Window: based on the song (How Much Is) That Doggie in the Window? written by Bob Merrill in 1952.
  9. Dance of the Reed Flutes: based on "Dance of the Reed Flutes" from Tchaikovsky's Nutcracker Suite.
  10. Keep Your Hair on Mr Lemming: an original track. This is the least played of the 17 main tracks as it is twiced replaced by one of the four special tracks.
  11. Rondo Alla Turca: based on "Rondo alla Turca" from Mozart's Piano Sonata No. 11
  12. London Bridge is Falling Down: "London Bridge is Falling Down", the English folk tune.
  13. Tim 1: an original track. Also known as Rainbow Islands. This is the only track to play in the Spectrum version.
  14. Forest Green: based on "O Little Town of Bethlehem", also known as "Forest Green" (adapted into the hymn "All Beautiful the March of Days"), mixed with the melody from the film The Good, the Bad and the Ugly.
  15. Tim 4: an original track. Also known as Postcard from Lemmingland.
  16. Ten Lemmings: a mashup of traditional songs, including "Ten Green Bottles", Chopin's Piano Sonata No. 2 (the part used as funeral march) and Wagner's "Bridal Chorus" (popularly known as "Here Comes the Bride").
  17. She'll Be Coming 'Round the Mountain: based on "She'll Be Coming 'Round the Mountain".

There are four more for special levels:

  • Shadow of the Beast: the first special track. Based on the game Shadow of the Beast.
  • Menace: the second special track. Based on the game Menace.
  • Awesome: the third special track: Based on the game Awesome.
  • Shadow of the Beast II: the fourth special track. Based on the game Shadow of the Beast II.

The Amiga version also had an original theme song that played upon booting up the game, known as March of the Mods. In the Sega Genesis, MS-DOS, and Windows 95 versions, the order listed above is not followed.

The Acorn Archimedes version added a bonus track in the 13th spot, which is a remix of the theme from the 1990's game Mad Professor Mariarti.


The "droopy-nosed" design of the lemmings was inspired from UK children's books The Wombles, created by Elizabeth Beresford.

The Complete History of Lemmings is an article written by Mike Dailly, one of the developers.


The Super NES version has a Sunsoft rating with five Sunsoft Specials, and the Sega Genesis version has two ratings after Mayhem called Present and SUNSOFT, with 30 levels each. The PSP version has a Special rating with 36 levels.

The Atari Lynx version, due to the smaller screen size, has modified versions of all the levels with a reduced height.

The ZX Spectrum version has 60 levels, but contains none of the traps or hazards, other than water, from the other versions of the game. It also has a couple of unique levels. Due to the hardware limitations, each level is a single colour, including the Lemmings themselves, which can make it difficult to see what is going on.

The DOS, Amiga, and Mac versions all use the same password scheme. Passwords for any one of these can be used for the same level in all.


Unofficial Remakes and Ports[]

Since the original Lemmings game, many clones and unofficial clones have been made.

There's homebrew versions of the game for the Game Boy Advance and Nintendo DS, known as Lemmings DS.

By far the most widely used at the moment is NeoLemmix, a currently-maintained open source engine with ongoing support, an active community on the Lemmings Forums, and plenty of custom content made using its dedicated NeoLemmix Editor. It also features a plethora of player-assist tools which give the user full control over the game, allowing for more focus on the puzzle aspect of Lemmings.

Another clone engine, called SuperLemmini (a fork of the original Lemmini), is a faithful recreation of the experience of playing the game on the Amiga, but with higher resolution graphics, the ability to play custom levels, and more modern gameplay features such as direction-select and resume-from-replay.

There is also Lix, another actively-maintained open source clone which has a built-in editor and 2-Player support. The gameplay is more similar to that of Lemmings 2: The Tribes. The community on the Lemmings Forums also widely plays this version.

Older versions are Lemmix, Lemmini, and Tundra, and L++, and there are more listed on The Lemmings Archive, although some of these are no longer actively maintained.


  • In the cover art, the sign that the lemmings are carrying reads the game is not responsible for players' loss of sanity, hair nor sleep.
  • The actual level editor for the Amiga release of Lemmings that the original developers used is still around on a floppy disk owned by one of the developers, although they cannot get their computer to read the disk, so there is currently no level editor for the Amiga version of Lemmings.