| Lemming Drops | |
|---|---|
| Statistics (Lemmings Touch) | |
| Difficulty | Taxing |
| Column | 3 |
| Level # | 13 |
| No. of Lemmings | 100 |
| Requirements (Lemmings Touch) | |
| One Star | 85 Lemmings, 8:30 |
| Two Stars | 90 Lemmings, 7:30 |
| Three Stars | 95 Lemmings, 6:30 |
| Level Chronology (Lemmings Touch) | |
| Previous | The Lemshank Redemption |
| Next | Jumping Jack Crash |
Lemming Drops is the thirteenth level of the Tricky difficulty in Lemmings. It is also the thirteenth level of the Taxing difficulty in Lemmings Touch.
Strategy[]
Assign a Builder to the first Lemming at the platform's right edge to seal the gap between the Entrance and the steel wall. Assign a Builder to the second Lemming to keep it from falling. Assign a Blocker to any Lemming at the platform's left edge to contain all incoming Lemmings; only one Lemming might fall into the water, depending on if it was too close to the Blocker.
Assign a Climber and Floater to one Lemming; it will climb over the metal wall. As soon as the Athlete falls and lands on another steel pillar, assign a Builder to it. Assign another Builder skill to the Builder when it runs out of stairs; it will turn around at the steel wall. Assign a Builder to the Athlete when it is at the pillar's left edge, so it turns around. While it builds, assign a Climber and Floater to one other walking Lemming. Allow this Athlete to reach the floating wooden platform, and assign a Builder to it at the right edge to reach the Exit.
Assign a Builder to the first Athlete immediately before it reaches the right wall, then immediately assign another to it when it turns around. Assign Builders to the Athete each time it runs out of stairs or turns around, until it reaches the top of the right wall. While it builds, raise the release rate to its maximum setting. Assign a Miner or Digger to any Lemming who is on the staircases holding the other Lemmings back; do so again if it does not break the staircase below the one at the top.
Version differences[]
- Atari Lynx
- Only has 40 Lemmings and 30 must be saved.
- Macintosh
- Only has 80 Lemmings.
- Sega Genesis / Mega Drive
- Is the 8th level of the Tricky difficulty.
- 2006 Remake
- 11 minute time limit.
Access codes[]
- Acorn Archimedes / Atari Lynx: YOURINLUCK (you're in luck)
- Amiga: NHMDIBALEN
- DOS:
- Macintosh: OHOLICALEJ
- Sega Genesis: PMKZG
- SNES: ZVMQKXB
Gallery[]
Notes[]
- This level's map is also used in level 25 of the Mayhem difficulty, Have a nice day!.
- This level's name is a pun on "lemon drops", a kind of candy.
