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Lem me your ears
Statistics
Difficulty Taxing
Level # 10
No. of Lemmings 10
To be Saved 10
Time 10 Minutes
Level Chronology
Previous Follow the light
Next Lem does this Lem does that (Mayhem)

Lem me your ears is the tenth and final level of the Taxing difficulty in Lemmings (PS3).

This level requires the full version of Lemmings to be played. As the tenth level of the Taxing difficulty, it also requires the player to win at least seven levels from the Taxing difficulty to be unlocked.

Strategy[]

This level has two Entrance portals. The first Entrance is above a floor with another floor protruding from it. The top floor has a spinning gear trap at its end. Assign a Digger to the first Lemming once it has walked past the immediate vicinity of the Entrance, so the Lemmings can be on the bottom floor. A wall stub protrudes from the right edge of this floor, so the Lemmings will remain there.

The second Entrance is above a high platform, which has another spinning gear trap shortly ahead. Beyond the top of the trap, there is a safe floor to cross. Assign a Builder to the first Lemming to leave this Entrance. Assign Builders to the second and third Lemmings as well, so they do not follow the first Builder too closely.

There is a long, hollow space inside the platform, with a Digger skill at its end. To enter this space, assign a Digger to the first Lemming who is walking on the floor beyond the trap. At the level's bottom right, there is a large box with a smaller box protruding from its top. The Exit portal is to the right of the small box. Assign a Digger to the Lemming inside the space once it is directly above the small box. It is quickest to do this at the left portion of the end of the top platform, as the platform has thicker terrain towards its right end.

To begin escorting the Lemmings from the first Entrance, assign the Climber to any one of them. The Climber will climb onto the right wall stub. Assign a Digger to the Climber until it is near the bottom of the level. Then, assign a Builder to the Climber. Assign each of the six remaining Builders to the Climber each time it runs out of stairs. Once the Climber reaches the small box at the right, assign a Basher to any Lemming next to the right wall stub. All Lemmings will walk to the Exit. There will be one Basher and one Digger left in the inventory, and one Digger skill in the level uncollected.

Notes[]

  • This level's name is a play on the phrase ā€œlend me your earsā€.
Difficulty Lemmings (PS3) Levels
Trial Teach me Climbers and Floaters ā€¢ Teach me Builders and Bashers ā€¢ Teach me Bombers and Blockers ā€¢ Teach me Digger and Miner ā€¢ Teach me Lights, Teleport and Cloner ā€¢
Fun Start with nothing, end with nothing ā€¢ Floaters all the way ā€¢ Down and down we go! ā€¢ Give a fellow lem a hand ā€¢ My first teleporter ā€¢ Total eclipse of the lem ā€¢ From the left in order to go right ā€¢ Watch where you dig ā€¢ Watch how you go now ā€¢ Beam me up lemmy ā€¢
Tricky Keep an eye on Mr. Climber ā€¢ A change of direction ā€¢ A thing called lem ā€¢ Hero Lemming to the rescue ā€¢ Lem in a box ā€¢ A nice little puzzle ā€¢ Don't forget the others ā€¢ Lem up and down we go ā€¢ Down the hatch ā€¢ Don't send me up there! ā€¢
Taxing 3rd time lucky ā€¢ Down and out ā€¢ Float on home Mr. Lemming ā€¢ One lazy Lemming ā€¢ Like a lem in a sweet shop ā€¢ Bomb not bash ā€¢ Teleport where Teleport there ā€¢ Lemmy we're going down ā€¢ Follow the light ā€¢ Lem me your ears ā€¢
Mayhem Lem does this Lem does that ā€¢ Lemmy down ā€¢ Lem lift us up ā€¢ Lemmy have another go ā€¢ Burning bridges ā€¢ Plan ahead Mr. Lem ā€¢ Take it from the top ā€¢ Light my path oh hero Lemming ā€¢ Roar of the big machine ā€¢ The lengthy level ā€¢
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