Laser Gates are one-time triggers found in various level of Lemmings Revolution. When a lemming or Weasel passes through it, it will activate another device in the level, including draining water tanks, closing doors etc. Once activated, the Laser Gate will no longer have any effect.
Manual description[]
"Laser gates work in a similar vein to switches. As a Lemming breaks the beam, an event is triggered. This could open the door to Lemming Utopia or release horrible evils into the world! Only trial and error will tell..."
Appearances[]
Laser Gates appear in the following levels:
- 4.4: Seafood Sarnie
- 1.7: Designed with love
- 3.8: Under and Up.
- 7.8: Watch Out! Evil about!
- 10.8: Walk the plank or join the crew?
- 5.9: Hit 'n' Run
- 6.9: The high dive
- 8.9: Feeling Gravity's Pull
- 10.9: Waste not...want not.part 1
- 2.10: The Legend of Smelly Belly
- 3.10: Where's Carol Vorderlem?
- 7.10: Rocket Science.
- 11.10: Waste not...want not.part 2
- 3.11: Bash Street Kids
- 6.11: T is for Teamwork.
- 8.11: Speedy Gonzalez
- 11.11: 'Tanks' a Lot
- 1.12: Green with Envy
- 5.12: No clues ...hee hee hee hee!
- 6.12: Last one to the top...
- 11.12: My finest moment
