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Just A Quicky
Statistics
Difficulty Wild
Level # 6
No. of Lemmings 80
To be Saved 100% (80 Lemmings)
Time 2 Minutes
Level Chronology
Previous Lemming Head
Next You Take the High Road

Just A Quicky is the sixth level of Wild, featured in Oh No! More Lemmings.

Strategy[]

Turn the first lemming into a Builder when he's heading left and standing on the second joint in the pipe located to the right of the pillar located under the entrance. By the time the Builder has nearly finished building up to pillar, the third lemming should have turned back to the left and fallen off the unfinished ramp, so have him bash through the pillar. After the Basher's tunnel is sealed, raise the release rate to 99.

Have your Trailblazer mine through the first two holes he encounters in the grid to keep him from gaining altitude. Once he reaches the other side of the grid, make him build once so that your lemmings can make it over the gap and onto the pipe leading to the exit. When it's safe to do so, bash through the pillar holding the other lemmings back so that they can reach the exit.

Access Codes[]

  • Amiga: DMCIHVUOCF / LICOHVWOCR
  • DOS:
  • Macintosh:

Trivia[]

  • The two available Bomber skills on this level are a red herring as 100% of lemmings must be saved.
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