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Jelly Flop | |
---|---|
Statistics (Lemmings Touch) | |
Difficulty | Tricky |
Column | 1 |
Level # | 3 |
No. of Lemmings | 100 |
Requirements (Lemmings Touch) | |
One Star | 75 Lemmings, 4:30 |
Two Stars | 85 Lemmings, 3:00 |
Three Stars | 97 Lemmings, 1:30 |
Level Chronology (Lemmings Touch) | |
Previous | Gather round and break away |
Next | I've lost that Lemming feeling |
Jelly Flop is the third level of the Tricky difficulty in Lemmings Touch. As part of the first column of Tricky, it is unlocked after at least twenty stars are attained from levels in the Easy difficulty.
Strategy[]
The Lemmings begin on a long floating platform with an identically shaped platform below it. Below the right end of the bottom platform, there is a Trampoline. Assign an Exploder to the first Lemming as soon as it spawns, and do the same for the second Lemming when it spawns. Allow the third Lemming to fall into the hole, and assign a Builder to the fourth Lemming to stall it. Once it is directly above the Trampoline, assign a Digger to the Lemming on the bottom platform.
Aim the Trampoline so that it shoots Lemmings directly onto the ramp-shaped area to the right. Once the Digger lands onto the Trampoline and is shot onto the ramp, assign a Miner to it. The Lemming directly behind the Miner will turn around when it runs into the path being made. Assign a Blocker to this Lemming when it is at the left edge of the ramp. Set the release rate to its maximum setting. Once the path is complete, all Lemmings will be able to walk to the Exit on the floor.