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It's all a matter of timing | |
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Statistics | |
Difficulty | Havoc |
Level # | 12 |
No. of Lemmings | 80 |
To be Saved | 100% (80 Lemmings) |
Time | 3 Minutes |
Level Chronology | |
Previous | Welcome to the party, pal! |
Next | HIGHLAND FLING |
It's all a matter of timing is the twelfth level of Havoc, featured in Oh No! More Lemmings
Strategy[]
Another level requires a lot of multitasking. Following these steps is the best means to complete this level.
- The first lemming from the bottom platform must build starting from between the third and fourth bricks to land on the smallest pillar.
- The first lemming from the middle platform must build from the middle of the fourth brick.
- The first lemming from the top platform must build from between the third and fourth bricks to land on the tallest pillar.
- The fourth lemming overall will appear on the middle platform. Let it land on the middle pillar (the ramp from the first lemming will still be under construction) and then have it build up to the tallest pillar.
- Stall the second lemming from the bottom platform and the third lemming from the middle platform by making them Builders when they are on the first and third brick respectively.
- By now the first lemming from the middle platform will have finished his initial ramp so let it drop down on the ramp under construction below him and have him build upon landing.
- Have the second lemming from the top platform build immediately upon landing, while the first lemming from that platform builds up to the wall upon landing on the tallest pillar.
- The fourth lemming of the middle platform will appear so have it build once it has walked on the second brick to stall it.
- There should only be one Builder skill left now, so use it on the first lemming from the bottom platform to get over the small gap separating it from the exit.
- Once there is no more risk for lemmings to fall off the map, raise the release rate to 99.
Version differences[]
- Windows 95
- 14 Builders are available instead of 12.
Access codes[]
- Amiga/Macintosh: RUFLGILMFL
- DOS:
Trivia[]
- There are actually four entrances in this level, with the second and fourth trapdoors located on top of one another in the middle.