|No. of Lemmings||100|
|To be Saved||60%|
|Previous|| Let's be careful out there
|Next|| worra lorra Lemmings |
Dark dawn (Genesis)
Wait until the first Lemming is heading left, then make him an Athlete. When he is under the fire platform, start building a ramp to the exit. While the ramp is being built, up the release rate to 99, and once all the other Lemmings are out, have them dig through each of the platforms until they are on the bottom one. With luck your ramp builder will finish the ramp and enter the exit without turning back; but if he turns back, wait until he is under the left edge of the fire platform, and start him building a ramp to turn him around again. Once the exit ramp is complete, have one of the trapped Lemmings bash through the left wall of the platform. You will save 100%.
- Atari Lynx
- Only has 40 Lemmings and 30 must be saved.
- There are only two platforms between ground level and the exit.
- Only has 80 Lemmings.
- Acorn Archimedes / Atari Lynx: SELLBYDATE
- Amiga: HMFHBINMOW
- Macintosh: HMNHCIOMDQ
- Sega Genesis: MBKBP