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ONMLWild14

ICE SPY
Statistics
Difficulty Wild
Level # 14
No. of Lemmings 80
To be Saved 87% (70 Lemmings)
Time 4 Minutes
Level Chronology
Previous ONWARD AND UPWARD
Next THE SILENCE OF THE LEMMINGS

ICE SPY is the fourteenth level of Wild, featured in Oh No! More Lemmings.

Strategy[]

The first lemming must build over the Ice Spike Trap while the second and third lemmings are made Blockers to the right of the entrance and before the Steam blower Trap. Raise the release rate to 99 and have your Trailblazer drop down to the lower area and bash through ice mountain. The Trailblazer must build stairs in a zig-zag, starting at least where the rock terrain meets the snow while going left. Once he gained enough altitude, bash through the snow.

Bomb the Blocker holding the other lemmings back while the Trailblazer digs or mines before the second Ice Spike Trap to avoid it. Once he's low enough, have him bash to clear the wall of snow and reach the exit.

100% solution[]

Youtuber A Tactician from the Plains has demonstrated that it is possible to save all lemmings on this level, simply by creating a pit, by turning the second lemming into a Digger and Builder, to trap the other lemmings while the Trailblazer worked. Escaping the pit can be accomplished by Bashing to the right. https://www.youtube.com/watch?v=5B1Qq8bVYg8

Access codes[]

  • Amiga: FMCIHVTGDP / NICMHWVGDK
  • DOS:
  • Macintosh: NICMHUVGDJ

Trivia[]

  • This level's title is a pun on the phrase "I spy".
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