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LemmingsTaxing14.png
30
Release rateRelease rate
0
Climber
0
Floater
10
Bomber
10
Blocker
30
Builder
2
Basher
1
Miner
1
Digger
Other versions
DOS
Lemmings TaxingLevel14.png
PSP
PSPTax14.jpg
Water omitted from preview



Statistics
Difficulty Taxing
Level # 14
No. of Lemmings 100
To be Saved 95%
Release Rate 30
Time 8 Minutes
Level Chronology
Previous Upsidedown World
Next What an AWESOME level
It's not over 'til it's over (Replacement)
Mary Poppins' land (Windows)


Hunt the Nessy.... is the fourteenth level of the Taxing difficulty in Lemmings.

Strategy[]

Like the layout of this level? Wait till you see the next one...

So how to finish this level? First, allow only one Lemming to wander ahead, use two Blockers to keep the rest at bay, as usual. Raise the release rate to 99. Mostly, you will have to use two Builder skills on the rocks and ground pieces that form Nessie's "body" until you reach the "neck" (which will require about four Builder skills). When you do, use a Basher skill, then a Digger skill. You need to dig until you're at the same height as Nessie's "waving fin", then use a second Basher skill. Once your cleared the neck, as before, you shall need Builder skills - you still have more than enough. One last Builder skill will be needed to get over the well near the exit - that may be tricky as your Lemming tends to finish the ramp prematurely and turn back. If you fear this is gonna happen, use your Miner skill, then a Builder. When your Lemming reaches the exit, the course will be clear.

If you still have a Miner skill, you may save one of the Blockers. If not, well, it's detonation time for them. The rest will reach the exit without trouble.

Version differences[]

Atari Lynx
  • Was renamed "Hunt The Nessie".
  • Only had 40 Lemmings and 38 must be saved.
  • Has fewer islands and there is no well before the exit.
Macintosh
  • Only has 80 Lemmings.
SNES
  • The Time Limit is 7 Minutes.
  • Has fewer islands.
2006 Remake
  • Renamed "Hunt the Nessy" without periods.
  • 13 minute time limit.
  • Shorter terrain - one less segment and "spike" to cross before the neck.


Access codes[]

  • Acorn Archimedes & Atari Lynx: TEENSFORTH (for Teens 4th (14))
  • Amiga: IJHMDHFKGV
  • DOS:
  • Macintosh: KKIMDLGKGO
  • PC:
  • SNES: DCBBWNH

Trivia[]


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