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| Green with Envy
No image provided | |
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| Statistics | |
| Level # | 1.12 |
| No. of Lemmings | 15 |
| To be Saved | 100% (15 Lemmings) |
| Time | 10 Minutes |
| Level Chronology | |
| Previous | Which Switch is Which? |
Green with Envy is the 1st level of the 12th column in Lemmings Revolution.
Strategy[]
Make the first lemming of each entrance a Digger after they have taken a couple of steps then interrupt the Diggers with a Builder skill once each tunnel is deep enough to contain its lemmings. Make one acid lemming and one water lemming Athletes (in that order) when they are heading right. When the acid lemming is at ground level and approaches the water tanks, have it build to the steel platform above them. A Timed Door will close behind him but he will eventually pass through a Laser Gate that will close the Retractable Door above an upcoming acid tank. Meanwhile, have the water lemming behind him mine through the ramp the acid lemming built, so that he can pass through another Laser Gate that will close the Retractable Doors over the water tanks, creating a safe path to a Teleporter leading to the Balloon. Make three regular lemmings Athletes when they're going right and the right path will now be closed by a Timed Door.
Make an acid lemming and four water lemmings Athletes when they're heading left. Let the acid lemming pass through the timed door above, but make the water lemmings bash through the dirt wall so they can walk over the water tank. After they drop off the water tank, have each water lemming build against the steel wall of the acid tank so that they turn right towards another Teleporter.
Make one of the remaining acid lemmings an Athlete, and once he has climbed out of the pit and taken a couple of steps, make him dig down so that he falls through the Timed Door below. He will climb out of the acid tank and trigger the Laser Gate to the right, which will close off the acid tank, making it safe for the remaining lemmings to continue digging until they break through their pits and find their way to another Teleporter.
Bugged strategy[]
This strategy takes advantage of the bug where the Timed Door located directly below the entrances and above the acid tank will not count any lemmings passing through it when they're walking off the steel platform while going right.
Make the first lemming of each entrance a Digger after they have taken ten steps: the water lemmings will hit steel and the acid lemmings will drop down to the next floor, but make the regular lemming Digger build once the pit is deep enough to contain the other lemmings. Let one acid lemmings drop onto the acid tank below and make him a Climber when he's going right so he can reach the Laser Gate and close the Retractable Door]] that will cover the acid tank. Meanwhile, make the second acid lemming a Blocker to hold the other three back. Once the Retractable Door is closed, assign a Bomber skill to the Blocker, but make him bash to stop him from exploding. Your acid lemmings will then pass through a Teleporter and enter the Balloon. Assign a Basher skill to one water lemming and one regular lemming when they are heading right so that they can drop down and also make their way to the Balloon.
Trivia[]
- Five lemmings will come out of each entrance.
- All Teleporters on this level lead to the one closest to the Balloon.