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Float on home Mr. Lemming | |
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Statistics | |
Difficulty | Taxing |
Level # | 3 |
No. of Lemmings | 20 |
To be Saved | 19 |
Time | 10 Minutes |
Level Chronology | |
Previous | Down and out |
Next | One lazy Lemming |
Float on home Mr. Lemming is the third level of the Taxing difficulty in Lemmings (PS3).
This level requires the full version of Lemmings to be played. Aside from this constraint, it is unlocked from the start.
Strategy[]
The Lemmings spawn on top of a tall box at the level’s left side, walking right. Allow the first Lemming to walk, but make the second Lemming a Blocker. Make the third Lemming a Blocker immediately after it lands. Beyond the box, there is a floor with an acid pool and, ahead of it, a Cloning Machine. Assign a Builder to the walking Lemming shortly before it reaches the edge of the box.
While the Builder is building, assign a Floater to it. There is a Basher skill in the air, which the Floater will pick up as it descends to the floor. It will then pass by the Cloning Machine, producing a new Lemming. Both Lemmings will walk toward a destructible wall on the right; assign the Basher to one of them. It will pick up a Builder skill beyond the wall.
The Lemming that turned around will approach the acid pool. Assign the new Builder skill to it to cover the acid pool. As it builds, it will pick up another Builder skill above the acid pool. The former Basher will have walked into the room beyond the wall, which has a hole in its floor. Assign the Builder to that Lemming to cover up the hole and reach the room’s right wall.
Once the Builder at the acid pool is finished, it will walk into a small crevice inside the box, which contains yet another Basher skill. Use the Basher skill when one Lemming is at the right room’s wall; beyond it, there is a Bomber skill and the Exit portal. Assign Floaters to all of the Lemmings between the two Blockers. Then, assign the Bomber to the Blocker on the right. All the Floaters will float downward and walk safely to the Exit.