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Fire and Forget

Statistics (Lemmings Touch)
Difficulty Hard
Column 2
Level # 9
No. of Lemmings 100
Requirements (Lemmings Touch)
One Star 92 Lemmings, 5:15
Two Stars 95 Lemmings, 4:45
Three Stars 97 Lemmings, 4:15
Level Chronology (Lemmings Touch)
Previous No justice for the hero
Next Lem's Dead Baby, Lem's Dead

Fire and Forget is the ninth level of the Hard difficulty in Lemmings Touch. As part of the second column of Hard, it is unlocked after at least five stars are attained from levels in the first column.

Strategy[]

This level has two Entrances, both of which are above a long platform with short indestructible walls at its sides. Assign a Climber to the first Lemming immediately after it spawns. Assign a Digger to the second Lemming once it walks right slightly. Set the release rate to its maximum setting. All new Lemmings will land on a ramp and walk into a pit.

The Climber will climb out and land on a large floating platform, which it will turn at and fall from. It will land on a smaller floating platform, and then onto the floor, where there is a Cannon. Aim the Cannon so that it directly faces the small platform's underside. Begin assigning Builders to the Climber immediately after it is shot out and lands on the floor, then stop once it turns around at a one-way wall.

Once the Climber returns to this wall, it will climb up to the top of a larger, hollow structure. This structure has a ramp next to its top; assign a Digger to the Climber when it is on this ramp. It will fall onto a ledge within the structure's interior, then again onto the structure's floor. Allow the Climber to turn right then turn left, and assign a Builder to it, ensuring its staircase is roughly aligned to its earlier staircase at the wall's other side. Once it turns around and returns to the wall, assign a Basher to it.

Back at the pit, assign a Basher to any right-facing Lemming next to the pit's right wall. All Lemmings will safely fall to the floor and reach the structure's interior; assign a Basher to any Lemming next to the interior's right wall. All Lemmings will land on another floor, which will lead them all to the Exit.

Notes[]

  • This level's name is a reference to "fire-and-forget", a type of missile guidance system that does not need to be directly controlled after its launch.
Difficulty Lemmings Touch Levels
Tutorial Easy Peasy Lemming Squeezy Open Door Policy I Believe I Can Fly Climb Cross Fall Lemtribution
Easy Origins and Lemmings Trampoline Heaven A to B Stop Start Lemming toast Bridge Across, Mine Through Patience More Bounce to the Ounce Crystal point The Fruity Column Lemmingology Ferry Across The Lemming Let's block and blow Another One Bites The Dust Another One Bites The Dust
Tricky One man does all the hard work Gather round and break away Jelly Flop I've lost that Lemming feeling Been there, seen it, done it Miner Obsessions Chain reaction Another Level The Art Gallery If at first you don't succeed... Miner Troubles Wrong points of view Maximum Evil Just 17 Another Lem In The Wall Mischief and Virtue Livin' On The Edge Switch Dig Do you feel lucky Lemming? All the 6's
Taxing Float in Light, at Lemming Head Height A Ditch Too Far How To Get Ahead in Lemmings There's a lot of them about Alien Abduction Square Triangle Feel the heat! Lemra You had me at Lemmings Three steps to heaven Lemmings are a Girl's Best Friend The Lemshank Redemption Lemming Drops Jumping Jack Crash We'll Always Have Lemmings Itchy Trigger Finger Lend a helping hand... Ramparts Spray and Pray Antechamber King of the castle The Happy Lemmings Move Lemming Get Out The Way Cascade Duality
Hard A Hard Days Lemming A Boy's Best Friend Is His Lemming DeathLem2000 Call in the bomb squad Choices Choices Block Around The Rock Tonight Let Off Some Steam Lemming No justice for the hero Fire and Forget Lem's Dead Baby, Lem's Dead The Great Lemming Caper Moving Targets Release is the word Once Twice Three Times a Lemming Bounce to Freedom Mary Pop land Trampoline Hell Last one out is a rotten egg! Lemming First Blood Triple Trouble Play it again Lemming POOR WEE CREATURES! More Lemmings More Problems The Boiler Room 3 Steps Forward 2 Steps Back Down, along, up. In that order Planet of the Lemmings Curse of the Pharaohs I'm A Big Fan of Yours 99 Problems and Lemming's One Save Me The Plate Spinner Let the right Lem in Going up... Lem, what's behind door Number 3?