Don't let your eyes deceive you is the fifteenth level of the Fun difficulty in Lemmings.
Strategy[]
Have the first Lemming begin bashing through the three large pillars, turning the next one into a Blocker for the rest. Afterwards, have that first lemming build a staircase over the approaching gap in the floor, and then do the same in the gap in the stairway beyond that. Once a safe pathway has been made toward the exit, bomb the Blocker so the remainder of the lemmings can follow.
Alternate strategy[]
Alternatively, an Athlete goes over the first two pillars, bashes the rest, and builds over the gaps. Bash the first pillar when done.
ZX Spectrum strategy[]
Build over the gap with the first two lemmings (if this is done correctly, the ramp will connect with the stairs), then bash through both pillars. Have the first lemming in line build over the pit before the exit while additional Builder skills are assigned to any other lemmings behind him to slow them down.
Version differences[]
- Atari Lynx
- Was renamed "DONT BE DECEIVED".
- Only has 40 Lemmings and you need 37 saved (92%).
- There is only one pillar.
- Commodore 64
- Only has 30 Lemmings and needs 24 to be saved
- Original Release Rate is 41.
- Snare Trap is replaced with the Spinner Hazard.
Access codes[]
- Acorn Archimedes and Atari Lynx: THREEFIVES (3 fives)
Trivia[]
- This map is also used in level 1 of the Taxing difficulty, If at first you don't succeed...
- The first map in the Fun difficulty to contain a trap (in particular, the Chain Trap) which would be triggered by a Lemming stepping on it.
- This is the first level to use the track Tim 4 on most platforms.
- In the Sega Master System and Game Gear ports, it's the first level to use the track "Scotland The Brave" as track 15.