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Fall and no life | |
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Statistics | |
Difficulty | Taxing |
Level # | 20 |
No. of Lemmings | 85 |
To be Saved | 100% (85 Lemmings) |
Time | 3 Minutes |
Level Chronology | |
Previous | Bomboozal |
Next | Feel the heat! |
Fall and no life is the twentieth level of Taxing in the Genesis/Megadrive port of Lemmings.
Strategy[]
Raise the release rate to trap the vast majority of lemmings in the first pit, between the pole with one-way arrows and the steel. Once you get about 80 lemmings out of the hatch, restore the original release rate. One of the last few lemmings needs to build over both pits, in a manner that at least one of the lemmings falls in the second pit, from the bridge in progress, and no lemmings bypass both pits except the builder.
The builder then proceeds as the Trailblazer, building two bridges across the gap to turn around on top of the elevated water tank. Descend down from the water tank to the steel floor below, and become a Floater during the fall. Bash through the one-way wall. The lemming trapped in the second pit will mine in the direction of the one-way arrows, which will both free the lemmings in the first pit, and cut through to the floor of the level, so they can all walk to the exit.
Access code[]
HSKXP (America) / nmhlp (Europe)