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Don't send me up there!
Statistics
Difficulty Tricky
Level # 10
No. of Lemmings 99
To be Saved 100
Time 4 Minutes
Level Chronology
Previous Down the hatch
Next 3rd time lucky (Taxing)

Don't send me up there! is the tenth and final level of the Tricky difficulty in Lemmings (PS3).

This level requires the full version of Lemmings to be played. As the tenth level of the Tricky difficulty, it also requires the player to win at least seven levels from the Tricky difficulty to be unlocked.

Strategy[]

The Lemming spawn at the left side of the level, atop a bridge. Below the bridge, there is a platform surrounded by acid pools, which has the Exit portal at its left edge and a wall at its right. Assign the Digger to the first Lemming once it has reached the part of the bridge above the platform.

Two Lemmings should be able to walk over the hole the Digger creates, while the rest will reach the Exit. At the right portion of the bridge lies a Cloning Machine and, ahead of it, a Digger skill and a Teleporter. Assign a Builder to one of the Lemmings so that it is almost at the same column as the platform's wall, then assign a Digger to this same Lemming after the other one has picked up the Digger skill. Ensure the Lemming is able to land in front of the wall so that it can turn towards the Exit.

Both the Lemming and its clone are taken to a long floating platform above. Ahead of them is another Digger skill, but beyond that point lies a statue trap. Assign a Builder to the clone to stall it behind, and assign the Digger to the other Lemming immediately after it picks up the last Digger skill. It and the clone should safely land on the end of the staircase and onto the platform with the Exit. Set the release rate to 99.

Difficulty Lemmings (PS3) Levels
Trial Teach me Climbers and Floaters ā€¢ Teach me Builders and Bashers ā€¢ Teach me Bombers and Blockers ā€¢ Teach me Digger and Miner ā€¢ Teach me Lights, Teleport and Cloner ā€¢
Fun Start with nothing, end with nothing ā€¢ Floaters all the way ā€¢ Down and down we go! ā€¢ Give a fellow lem a hand ā€¢ My first teleporter ā€¢ Total eclipse of the lem ā€¢ From the left in order to go right ā€¢ Watch where you dig ā€¢ Watch how you go now ā€¢ Beam me up lemmy ā€¢
Tricky Keep an eye on Mr. Climber ā€¢ A change of direction ā€¢ A thing called lem ā€¢ Hero Lemming to the rescue ā€¢ Lem in a box ā€¢ A nice little puzzle ā€¢ Don't forget the others ā€¢ Lem up and down we go ā€¢ Down the hatch ā€¢ Don't send me up there! ā€¢
Taxing 3rd time lucky ā€¢ Down and out ā€¢ Float on home Mr. Lemming ā€¢ One lazy Lemming ā€¢ Like a lem in a sweet shop ā€¢ Bomb not bash ā€¢ Teleport where Teleport there ā€¢ Lemmy we're going down ā€¢ Follow the light ā€¢ Lem me your ears ā€¢
Mayhem Lem does this Lem does that ā€¢ Lemmy down ā€¢ Lem lift us up ā€¢ Lemmy have another go ā€¢ Burning bridges ā€¢ Plan ahead Mr. Lem ā€¢ Take it from the top ā€¢ Light my path oh hero Lemming ā€¢ Roar of the big machine ā€¢ The lengthy level ā€¢
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