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Creature Discomforts
Statistics
Difficulty Havoc
Level # 7
No. of Lemmings 20
To be Saved 75% (15 Lemmings)
Time 3 Minutes
Level Chronology
Previous Now get out of that!
Next Lemming about town

Creature Discomforts is the seventh level of Havoc, featured in Oh No! More Lemmings

Strategy[]

This level will require fast reflexes as there are two entrances to work with.

The the first lemming from the left entrance into a Blocker once he is on the left side of the entrance. Quickly make the first lemming from the right entrance build to the closest small platform while the second lemming is turned into a Blocker behind him.

Focus on the right entrance for now. Have your Trailblazer build once to get above the lowest platform and let him drop down. From the edge of that platform, build to the platform closest to the exit, then build to the exit itself. There should be three Builder skills left. Bomb the Blocker holding the right lemmings back once it's safe to do so.

Back to the left entrance, have one lemming dig when he's right next to the pillar so that he drops down to the next floor. All lemmings should hit the next pillar and turn left to be contained in a pit, but have the last one bash through it instead. When he drops one more floor down, bash through the next pillar he encounters, then mine through the one after to reach the floor that's at the same height as the exit. Mine through the last pillar and build one ramp so that he will land on the steep stairs leading to the exit. Turn him into a Climber before he finishes the ramp so that he can reach the exit.

To release the lemmings held back, have one lemming build to the left when he's on the far right end of the pit, but build one more time to the right to reach the floor above. Turn all the remaining left side lemmings into Climbers while they navigate the various floors.

100% strategy[]

Youtuber alfonz1986 has demonstrated that is possible to save all lemmings on this level.

The first lemming from the left entrance must dig through the starting platform where he will land on the next platform, but the other lemmings will drop into the pit. Have the first lemming from the left entrance bash through the first pillar, then quickly have the first lemming from the right entrance build to the nearest platform. The second lemming from the right entrance must dig down to the right of the entrance deep enough to contain the other lemmings, then build once to stop it from falling off the map.

The Trailblazer from the left entrance should have dropped to the next platform so have it bash through the first of the two pillars, and mine through the second. By this point, the right Trailblazer should have finished his ramp to the platform, so have it build to get above the lowest platform. Return to the left Trailblazer and have it mine through the last pillar then build twice to reach the exit.

Now the right Trailblazer should have fallen onto the lowest platform so have it build three times to reach the platform closest to the exit. Once at the edge of that platform, make it build once to get above the steep steps leading to the exit, and turn it into a Climber before it drops onto them. Turn every lemming from the right entrance into Climbers when they are heading left. There is one Builder skill left so assign it to a lemming from the left entrance when he is heading right at the highest point on the left side of the pit. There should be enough tiles for them to walk out of the pit and into the exit.

https://www.youtube.com/watch?v=mkeMMBbcj_k

Access codes[]

  • Amiga: LRUFLCALBK / LGCLVTFHFD
  • DOS:
  • Macintosh: LGALVTFHFR
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