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Burning bridges
Statistics
Difficulty Mayhem
Level # 5
No. of Lemmings 100
To be Saved 98
Time 10 Minutes
Level Chronology
Previous Lemmy have another go
Next Plan ahead Mr. Lem

Burning bridges is the fifth level of the Mayhem difficulty in Lemmings (PS3).

This level requires the full version of Lemmings to be played. As the fifth level of the Mayhem difficulty, it also requires the player to win at least two levels from the Mayhem difficulty to be unlocked.

Strategy[]

This level has two Entrance portals. Each is directly above a slim hole on a floating structure; each hole leads directly into its own space inside either side of the structure. There is a destructible floor beneath each space, and two long holes are beneath this floor, along with pillars of destructible stone. There is a bottom floor with a tall wall and overhang to its left, and a stump to its right.

Set the release rate to 99. Assign a Climber to any Lemming in the left space. Assign a Floater to the Climber after it climbs up the left wall of the space. The Climber will float down to the bottom floor, then it will climb up the tall left wall and turn around, walking beneath the structure. Once it is below the right hole, assign a Builder to the Climber. Immediately assign another Builder to it each time it runs into either wall, until seven staircases have been placed in total.

Once the Climber has built all seven staircases and is facing the right wall, assign the Basher to it. The Climber will be on the bottom floor again. Assign a Builder to the Climber as it approaches the stump at the right of the floor. There is a slope to the right of the bottom floor, with a gap separating the two. Assign a Builder to the Climber so that it starts building at the center-left of the stump. Assign another Builder once it runs out of stairs.

There is a floating platform with the Exit portal to the right of the slope, separated from it by a gap. Once the Climber is at the edge of the slope, assign one more Builder to it. Back at the floating structure, assign the Digger to any Lemming at the left side of the left space; the Digger will dig through the stone. For the right space, assign a Blocker to any Lemming at the right edge of where the hole is located. Assign a Bomber to the Blocker to allow the Lemmings to land onto the stairs.

If needed, use either remaining Builder to correct the staircases beside the stump or the slope to allow the remaining Lemmings to cross. This strategy allows 99 of the 100 Lemmings to be saved. There will be one Climber, one Floater, one Bomber, one Blocker, and up to two Builders left in the inventory.

Notes[]

  • The idiom after which this level is named, ā€œDonā€™t burn your bridgesā€, is also referenced by Lemmings using the Bridge instruction in Lemmings: The Puzzle Adventure, as they say ā€œBuild, donā€™t burnā€.
Difficulty Lemmings (PS3) Levels
Trial Teach me Climbers and Floaters ā€¢ Teach me Builders and Bashers ā€¢ Teach me Bombers and Blockers ā€¢ Teach me Digger and Miner ā€¢ Teach me Lights, Teleport and Cloner ā€¢
Fun Start with nothing, end with nothing ā€¢ Floaters all the way ā€¢ Down and down we go! ā€¢ Give a fellow lem a hand ā€¢ My first teleporter ā€¢ Total eclipse of the lem ā€¢ From the left in order to go right ā€¢ Watch where you dig ā€¢ Watch how you go now ā€¢ Beam me up lemmy ā€¢
Tricky Keep an eye on Mr. Climber ā€¢ A change of direction ā€¢ A thing called lem ā€¢ Hero Lemming to the rescue ā€¢ Lem in a box ā€¢ A nice little puzzle ā€¢ Don't forget the others ā€¢ Lem up and down we go ā€¢ Down the hatch ā€¢ Don't send me up there! ā€¢
Taxing 3rd time lucky ā€¢ Down and out ā€¢ Float on home Mr. Lemming ā€¢ One lazy Lemming ā€¢ Like a lem in a sweet shop ā€¢ Bomb not bash ā€¢ Teleport where Teleport there ā€¢ Lemmy we're going down ā€¢ Follow the light ā€¢ Lem me your ears ā€¢
Mayhem Lem does this Lem does that ā€¢ Lemmy down ā€¢ Lem lift us up ā€¢ Lemmy have another go ā€¢ Burning bridges ā€¢ Plan ahead Mr. Lem ā€¢ Take it from the top ā€¢ Light my path oh hero Lemming ā€¢ Roar of the big machine ā€¢ The lengthy level ā€¢
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