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Booter (aka Magnobooter or Magno Boots) is a skill that can be given to a lemming in Lemmings 2: The Tribes. A Booter uses a pair of magnetic shoes to walk on any surface, including walls and ceilings. Other skills (except permanent skills and exploders) can only be assigned to the lemming when it is completely upright.


Booters are key to solving the following levels:

Beach Tribe[]

Circus Tribe[]

Highland Tribe[]

Space Tribe[]

Sports Tribe[]


  • A Booter that is also a Swimmer can walk underwater.
  • If a Booter gets caught in a tight space, it will spin around a few times and then revert to a walker.