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Any chance of a truce? | |
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Statistics | |
Level # | 8 |
No. of Lemmings | 40 |
Level Chronology | |
Previous | and the winner is..... |
Next | The Pipe Room... Now use miners and climbers (Genesis) |
Any chance of a truce? is the eighth level in the 2-Player game of Lemmings.
Getting those lemmings by the barbwire is a tricky one but get them bashing through, sometimes the lemmings turning around might walk up the barbwire and die. Build over your opponent's exit and if possible try to build over your opponents house so you can block their path. It can be a nightmare to get by a blocker when he is on a hill because when you dig under you end up destroying your own land.
Game | 2-Player Levels |
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Lemmings | There can be only one ā¢ Still everything to play for ā¢ Battle at Midway (Amiga Demo) ā¢ In the thick of the fray ā¢ Game on! Choose your tactics. ā¢ Good game! Good game! ā¢ The Rubbish Dump ā¢ and the winner is..... ā¢ Any chance of a truce? ā¢ Now use miners and climbers (Genesis) ā¢ The Pipe Room... ā¢ Joy joy joy (Genesis) ā¢ The Rope Bridge ā¢ Just for fun or to the death? ā¢ A task for blockers and bomber (Genesis) ā¢ Crystal Cavern Mark II ā¢ Cross-over Point ā¢ The Passing Place ā¢ Take what you can, when you can ā¢ The Hammock... ā¢ A task for blockers and bomber ā¢ Islands in the Sky ā¢ May the craftiest player win ā¢ We're in this one together |
Oh No! More Lemmings | The Duel ā¢ Match Of The Day ā¢ Confrontation ā¢ The Only Way Out ā¢ Showdown! ā¢ Test Of Skill ā¢ Give And Take ā¢ Co-operation ā¢ One On One ā¢ I Want It All |