| 1 |
15 |
10 |
10 |
10 |
20 |
10 |
10 |
10 |
| 99 Problems and Lemming's One | |
|---|---|
| Statistics (Lemmings Touch) | |
| Difficulty | Hard |
| Column | 6 |
| Level # | 30 |
| No. of Lemmings | 100 |
| Requirements (Lemmings Touch) | |
| One Star | 90 Lemmings, 4:30 |
| Two Stars | 93 Lemmings, 4:00 |
| Three Stars | 95 Lemmings, 3:30 |
| Level Chronology (Lemmings Touch) | |
| Previous | I'm A Big Fan of Yours |
| Next | Save Me |
99 Problems and Lemming's One is the thirtieth level of the Hard difficulty in Lemmings Touch. As part of the sixth column of Hard, it is unlocked after at least five stars are attained from levels in the fifth column.
Strategy[]
This level has two Entrances. One is in a long room at the left that leads into open space, while the other is in a room further right, which has a door at its right wall. Assign a Blocker to a Lemming in the right room, such that only one Lemming is right of it, and all other Lemmings spawn to its left. Assign a Builder to a Lemming in the left room so that it runs into a step block at this room's corner. Once it walks over this block and turns left, assign two Builders to it. Set the release rate to its maximum setting.
The Builder will reach a perch above the left room. Assign a Climber to any left-facing Lemming on this perch; it will reach a blue switch above. Press this switch's button to open the right room's door. The lone free Lemming will walk past this door, which has a liftable behind it. Lift this liftable upward to reveal a floor below it, which has a gap. Assign two Builder to the Lemming to cross this gap; assign a Basher to it shortly after assigning the second Builder to prevent it from reaching an indestructible wall.
In the left room, assign a Builder to any right-facing Lemming on the top staircase's center. It will reach the right room's roof. Assign a Digger to any Lemming on it, ensuring it is to the Blocker's left, to bring all Lemmings there. Meanwhile, the rightmost Lemming will walk up a ramp past the floor. Continue holding the liftable up, and assign two Builders to the Lemming as soon as it turns left. It will reach a platform with the Exit. In the right room, assign a Builder to any right-facing Lemming so that it builds above the Blocker. All other Lemmings will then land over it and walk to the Exit.
Notes[]
- This level's name is a reference to the namesake lyric of the song "99 Problems" by Ice-T, which was in turn referenced in a song of the same name by Jay-Z.
